// cs174, assignment 1 sample file (RIGHT HANDED)

camera {
      location  <0, 0, 14>
        up        <0,  1,  0>
          right     <1.33333, 0,  0>
            look_at   <0, 0, 0>
        }


        light_source {<-100, 100, 100> color rgb <1.5, 1.5, 1.5>}

        sphere { <0, 0, 0>, 2
              pigment { color rgb <1.0, 0.0, 1.0>}
                finish {ambient 0.2 diffuse 0.4 specular 0.5 roughness 0.05}
                  translate <0, 0, 0>
              }

              plane {<0, 1, 0>, -4
                        pigment {color rgb <0.2, 0.2, 0.8>}
                              finish {ambient 0.4 diffuse 0.8}
                          }
